Cover art of Tom vs. The Armies of Hell - PC
Game information
Original title Tom vs. The Armies of Hell
Original release date 09/02/2015
Game edition information
Publisher Burgoon Entertainment, LLC.
Region Worldwide
Release date
Media Steam (Digital Download)
Genres Action, Adventure, Indie, RPG

Tom vs. The Armies of Hell


Tom vs. the Armies of Hell (AoH for short) is a challenging indie Action-Adventure game from Darkmire Entertainment. Set in a world somewhere between Office Space and Army of Darkness, you play Tom, a down-trodden software-engineer turned reluctant half-demon hero when an experiment gone awry in the basement government lab sends his entire office complex plummeting into Hell.

Armed with an arsenal of upgradeable weapons and his newly acquired demonic powers, Tom must not only survive, but also unravel the mystery of what caused this "accident", and how he can get home. Along the way Tom will be aided (or more accurately, bossed around) by Beezle, the purple imp that saved him from the initial demonic invasion. Together they'll face a horde of mindless ghouls, vicious demons, an army of magically animated junk automatons, just for starters.

So grab a gun, duct-tape some phone-books to your extremities, and blast your way through the plains of eternal damnation!Key Features Story driven, single player gameplay. Just like mom used to make! Designed to be challenging. In-level checkpoints are for casuals. Procedurally placed enemies ensure no two playthroughs are exactly alike. Equip a multitude of upgradeable weapons and demonic powers. Original, humorous story advanced by each new level release (total final level count expected to be somewhere in the area of 9-12). 2D Animated, fully voiced cut-scenes for major game events.

IMPORTANT NOTE: This is an Early Access title. Currently only levels 1-3 have been released. Future updates will add more levels and features (levels 4 and 5 are already well into production, and will comprise the first "episode" of the game) but for now the game is relatively short. I will also be making big changes to game-play as I gather feedback from players, which I think is a good thing, but if you don't, you have been warned ;) I just want to make sure expectations are set correctly, as I'd rather someone wait until more levels are released than end up feeling ripped off.

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